DWK

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DWK's programs

Some of my better programs are listed here.

Sorted by age in reverse chronological order (latest first):

  • vesper: An alpha version of a distributed 3D multiplayer game framework.
  • atlantis: A clone of Escape from Atlantis.
  • collision: A program to calculate the angle of the trajectory of an object, such that it will collide with a target.
  • xuni: A flexible SDL GUI library which supports rescaling.
  • codeform: A code formatter and colourer [intended] for C and C++.
  • checker: An almost complete checkers game written with the SDL that runs on Windows and Linux (at least). Excludes options menu and AI.
  • 3dm1: A simple quasi-3D SDL maze game (3D Maze 1) which was developed in under five hours.
  • Sail the Seas: A 2D game based on the ocean. Written with the SDL. (No longer being developed.)
  • nums: Perl script to convert between decimal, hexadecimal, octal, and binary numbers. Comes with compressed version.
  • tmaze: Simple C maze game that I wrote in < 24 hours. Includes map editor. DOS. Runs on a 4MHz DOS 3.21 Zenith computer.
  • df: C program for listing files in a directory. Many other features.
  • mines: Minesweeper for DOS32. Two board sizes.

Sorted by name in alphabetical order (digits first):

  • 3dm1: A simple quasi-3D SDL maze game (3D Maze 1) which was developed in under five hours.
  • atlantis: A clone of Escape from Atlantis.
  • checker: An almost complete checkers game written with the SDL that runs on Windows and Linux (at least). Excludes options menu and AI.
  • codeform: A code formatter and colourer [intended] for C and C++.
  • collision: A program to calculate the angle of the trajectory of an object, such that it will collide with a target.
  • df: C program for listing files in a directory. Many other features.
  • mines: Minesweeper for DOS32. Two board sizes.
  • nums: Perl script to convert between decimal, hexadecimal, octal, and binary numbers. Comes with compressed version.
  • Sail the Seas: A 2D game based on the ocean. Written with the SDL. (No longer being developed.)
  • tmaze: Simple C maze game that I wrote in < 24 hours. Includes map editor. DOS. Runs on a 4MHz DOS 3.21 Zenith computer.
  • vesper: An alpha version of a distributed 3D multiplayer game framework.
  • xuni: A flexible SDL GUI library which supports rescaling.
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